MOTIVES
The following chart is to determine the major
goal in the characters life. These are just single things. What they have to do with the
character's life is up to the player. The player must choose if the character is
trying to find, escape, destroy, create, love or fear any one of these. Hopefully this
relationship to the motives of the character can be determined by the results of the
personality results.
Roll for or select two on the following list. Roll once to
find the Goal of the character and again for the Annoyance
(vow to destroy it) of the character. Each item can be used for either goal, or hatred.
For example, one character's goal is just to survive, while another hates to just survive.
They want to live well instead..
% ROLL |
Motives (Hate or Love
of) |
01-05 |
MONEY |
06-10 |
SELF GRATIFICATION |
11-15 |
FRIENDS |
16-20 |
QUANTITY |
21-25 |
QUALITY |
26-30 |
ADVENTURE |
31-35 |
POWER |
36-40 |
FAMILY |
41-45 |
RELATIONSHIP |
46-50 |
SURVIVAL |
51-55 |
REVENGE |
56-60 |
JUSTICE |
61-65 |
ACCEPTANCE (OF ANYTHING) |
66-70 |
CONTENTMENT |
71-75 |
RELAXATION |
76-80 |
SECURITY |
81-85 |
JOB |
86-90 |
FUN |
91-95 |
DUTY |
96-00 |
LOVE |
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